| Category | Subcategory | Quantity |
|---|---|---|
| Goal of rest defense | Prevent opposing counterattacks | 5 |
| Safe deep areas | 4 | |
| Regain of the ball | 4 | |
| Control dangerous players for counterattack | 3 | |
| Enable counter-pressing | 2 | |
| Safe own goal | 1 | |
| Prevent opposing scoring opportunity | 1 | |
| Safe dangerous areas | 1 | |
| Safe areas far from the ball (weakside) | 1 | |
| Slow down opposing counterattack | 1 | |
| Playing phase of rest defense | Offensive play (in ball possession)
- after the midfielder line is overplayed & players do not longer have a task in attacking play - when ball is in opposing attacking third and players are no pass option - when the ball is on opposing half or opposing attacking third - when the ball is not in the last line or ball is in attacking third |
7 (2) (2) (1) (1) |
| Defensive transition
- after a ball loss - until the opposing attack is finished (e.g. ball out of play, shot on goal) - until the first pass of the opposing team after the ball loss |
7 (5) (1) (1) |
|
| Players involved in rest defense | Dependencies:
- Dependent on the game situation (e.g. ball position) - Dependent on the opponent - Dependent on the tactical formation |
3 2 2 |
| Tactical position/role:
- Central defenders - Central midfielder - Wide defender (on the weakside =Ì‚ pitch side opposing to the ball position) (solely with a back four formation) - Goalkeeper |
7 7 7 (3) (1) 2 |
|
| Defensive line | 4 | |
| Penultimate line |
1 | |
| All players not involved in offensive play | 1 | |
| 4 players | 1 | |
| Tactics of rest defense | Man-to-man coverage | 7 |
| +1 majority
(sandwich) (flat) |
6 (4) (2) |
|
| +2 majority | 2 | |
| Space defending: 3+1 (diamond) | 2 | |
| Space defending: 2+3 (trapezium) | 1 | |
| -1 (outnumbered) | 1 | |
| Successful/unsuccessful rest defense (outcome) | Best:
- Ball regain |
7 |
| Good:
- Ball out of play - Delay counterattack - Foul (in harmless situation (e.g. opposing half)) |
4 4 2 (1) |
|
| Okay:
- Foul - Opposing switch of attacking side - Stop opposing attack |
3 1 1 |
|
| Worst:
- Opposing scoring opportunity - Opposing goal - Being overplayed - Successful opposing deep pass on the deepest attacker |
5 3 1 1 |